Research in Computing Science, Vol. 108, pp. 81-88, 2015.
Abstract: Social work students are trained to learn social interventions in order to promote social change, problem solving in human relationships and the empowerment and liberation of people to enhance well-being. In Mexico, these actions are held throughout the country. However, because different reasons such cost, distance, or for something more worrying as security, technologies for social and mental health purposes have been emerging to support the learning process of community interventions, one of this technologies are serious games. This paper presents the design and user experience evaluation of a serious game intended to support undergrad students on the learning of community interventions on social work curricula. The usability evaluation of this serious game presented favorable results from the users: they felt the game efficient, easy and immersive, which is important for both educational and fun purposes
Keywords: Serious games, social work, training, higher education, usability
PDF: User Experience Evaluation to El Encanto: a Serious Game for Learning Community Intervention
PDF: User Experience Evaluation to El Encanto: a Serious Game for Learning Community Intervention